From Healthcare to Training, Wearing, and Populating the Metaverse. C Lane, K Duncan.

How 3dMD provides an efficient image capture workflow tool for XR/VR/AR, Computer Vision, AI, Machine Learning, and Human Factors teams to personalize natural human actions, behaviors, gestures, nuances, etc. into digital media interpretation input that will persistently train, wear, and populate the metaverse.

Putting Users First – AR Design for Wearability. D Carson.

Within the global population we find many differences in the factors that drive fit & comfort in AR, which presents a substantial challenge to design. Danny will discuss several aspects of human anthropometry, along with the concepts of Fit Mapping and Fit Testing as they apply to designing wearable devices for a global audience.