Laboratory Methods for a Pilot Study of the U.S. YouthShape Survey of Child and Youth Anthropometry and Physical Capability. MLH Jones, SM Ebert, CS Miller, BKD Park, H Jung, A Wood, LE Robinson, MP Reed.

High-resolution head and face surface data were gathered in a 3dMD system. Head scan data with a range of facial expressions to capture the associated variation in face shape is essential for the design of protective helmets and other head-borne equipment. High-resolution hand size and shape surface data were also recorded to include standardized and functional hand poses, including a flat hand, fist, and various grasps.

Next-Generation Custom-Fit Reusable Respiratory Protective Device with Continuous Fit Monitoring. S Park, Y Tian, M Bergman, Dr. Ziqing Zhuang, J Pollard, S Jayaraman.

As the first step in customizing the prototype, a set of 21 facial anthropometric landmarks and 15 dimensions was selected for the design. The faces of three members of the research team were scanned using a 3dMD digital scanning system. From these scans, algorithms were developed to create digital representations of the contours of the RPD frame.

NIOSH’s “Respirator Fit Evaluation” Challenge… A Phase 1 Winner. S Jayaraman, S Park.

Their innovation device is customized to the individual’s facial profile, continuously monitors the fit unobtrusively, and when there is a change in the fit during use, which could lead to a faceseal leakage, alerts the user through an App on the smartphone thereby ensuring the user’s safety.

From Healthcare to Training, Wearing, and Populating the Metaverse. C Lane, K Duncan.

How 3dMD provides an efficient image capture workflow tool for XR/VR/AR, Computer Vision, AI, Machine Learning, and Human Factors teams to personalize natural human actions, behaviors, gestures, nuances, etc. into digital media interpretation input that will persistently train, wear, and populate the metaverse.

Putting Users First – AR Design for Wearability. D Carson.

Within the global population we find many differences in the factors that drive fit & comfort in AR, which presents a substantial challenge to design. Danny will discuss several aspects of human anthropometry, along with the concepts of Fit Mapping and Fit Testing as they apply to designing wearable devices for a global audience.