Laboratory Methods for a Pilot Study of the U.S. YouthShape Survey of Child and Youth Anthropometry and Physical Capability. MLH Jones, SM Ebert, CS Miller, BKD Park, H Jung, A Wood, LE Robinson, MP Reed.

High-resolution head and face surface data were gathered in a 3dMD system. Head scan data with a range of facial expressions to capture the associated variation in face shape is essential for the design of protective helmets and other head-borne equipment. High-resolution hand size and shape surface data were also recorded to include standardized and functional hand poses, including a flat hand, fist, and various grasps.

NIOSH’s “Respirator Fit Evaluation” Challenge… A Phase 1 Winner. S Jayaraman, S Park.

Their innovation device is customized to the individual’s facial profile, continuously monitors the fit unobtrusively, and when there is a change in the fit during use, which could lead to a faceseal leakage, alerts the user through an App on the smartphone thereby ensuring the user’s safety.

Avatar Farms of Medical/Military-Grade, Digital-3D Doppelgangers. C Lane and K Duncan.

Explore the true economic benefits of baselining with a ‘near-ground truth’ digital-3D Doppelganger population and how this can create derivative avatar market opportunities beyond gaming, entertainment, and social media interactions.

From Healthcare to Training, Wearing, and Populating the Metaverse. C Lane, K Duncan.

How 3dMD provides an efficient image capture workflow tool for XR/VR/AR, Computer Vision, AI, Machine Learning, and Human Factors teams to personalize natural human actions, behaviors, gestures, nuances, etc. into digital media interpretation input that will persistently train, wear, and populate the metaverse.

Putting Users First – AR Design for Wearability. D Carson.

Within the global population we find many differences in the factors that drive fit & comfort in AR, which presents a substantial challenge to design. Danny will discuss several aspects of human anthropometry, along with the concepts of Fit Mapping and Fit Testing as they apply to designing wearable devices for a global audience.