BLSM: A Bone-Level Skinned Model of the Human Mesh. H Wang, RA Guler, I Kokkinos, G Papandreou, and S Zafeiriou.
This excerpt will show up on the home page Blog/News feed
Training AI, Wearing Tech,
and Imaging Health.
This excerpt will show up on the home page Blog/News feed
This excerpt will show up on the home page Blog/News feed
This excerpt will show up on the home page Blog/News feed
This excerpt will show up on the home page Blog/News feed
This excerpt will show up on the home page Blog/News feed
This excerpt will show up on the home page Blog/News feed
This excerpt will show up on the home page Blog/News feed
Date: June 2020. Source: 2020 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), Seattle, WA, USA. Abstract: Three-dimensional human body models are widely used in the analysis of human pose and motion. Existing models, however, are learned from minimally-clothed 3D scans and thus do not generalize to the complexity of dressed people in common…
This excerpt will show up on the home page Blog/News feed
This excerpt will show up on the home page Blog/News feed